<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Sun, 09 Aug 2026 16:04:16 GMT</lastBuildDate><atom:link href="https://ecency.com/@dean-mno/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[DIGITAL PAINTING]]></title><description><![CDATA[Been practicing my digital painting skill over a while now; the hard part was understanding the colour palette. I have been studying works of masters such as Sam spratt who is a genius at creating colour]]></description><link>https://ecency.com/@dean-mno/digital-painting</link><guid isPermaLink="true">https://ecency.com/@dean-mno/digital-painting</guid><category><![CDATA[painting]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Mon, 11 Mar 2019 04:33:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/HNWT6DgoBc14riaEeLCzGYopkqYBKxpGKqfNWfgr368M9VJyLunPuNGx84HvXRGH4UosCDJqU6h61kxYEvrWg5EVGsUZZXBdxL6PygoYuhCD8FrobJURqex6xZL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[TRANQUILITY]]></title><description><![CDATA[This is probably one of my best work yet (and it still in progress). I am still finding a way to post some of my animation tests videos. i just decided to light the scene and looks how it feels. There]]></description><link>https://ecency.com/@dean-mno/tranquility</link><guid isPermaLink="true">https://ecency.com/@dean-mno/tranquility</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Wed, 24 Oct 2018 09:06:09 GMT</pubDate><enclosure url="https://i.ecency.com/p/6VvuHGsoU2QBt9MXeXNdDuyd4Bmd63j7zJymDTWgdcJjnzevxioA8JrYVxRMCCzCUiBzGZ4iGifrVb8XnYieFbpsnfrXiDoxyXEhFvhG1QZc76DehRboxeUFDBESyC?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[INKTOBER SKETCHES - CHICKEN AND DROOLING]]></title><description><![CDATA[I have been super busy with my learning of animation so i definitely won't be able to engage in all the Inktober themes. I am currently combining both the theme for day 5 and day 6 (pretty cool right).]]></description><link>https://ecency.com/@dean-mno/inktober-sketches-chicken-and-drooling</link><guid isPermaLink="true">https://ecency.com/@dean-mno/inktober-sketches-chicken-and-drooling</guid><category><![CDATA[drawing]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Tue, 09 Oct 2018 12:22:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH81bkFUJLCg6xi2VUvxApDbdcyUz1vZ2giRV4qvziHVfVvRiVHZ1kK6B3roQrr8JqJabjkjeCBRSBd4XEVqqvarZrRfHEo8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[MY FIRST INKTOBER DRAWING - SPELLBOUND]]></title><description><![CDATA[Finally, i am engaging in the Inktober drawing fest. For my first drawing, i chose the prompt for day 4; spell. (i am pretty much only going to post drawings on theme which i have time to do, learning]]></description><link>https://ecency.com/@dean-mno/my-first-inktober-drawing-spellbound</link><guid isPermaLink="true">https://ecency.com/@dean-mno/my-first-inktober-drawing-spellbound</guid><category><![CDATA[drawing]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Mon, 08 Oct 2018 14:47:27 GMT</pubDate><enclosure url="https://i.ecency.com/p/RGgukq5E6HBM2jscGd4Sszpv94XxHH2uqxMY9z21vaqHt4rRcxMb2yd2Ch9ax7jpQN2HwP3WJ8hRytKeYpxNPNgyC8R6gDcctdgfm1UviQUe8yig63jKP4Ed7HoRWn2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[BACK TO START WIREFRAME]]></title><description><![CDATA[This is me posting a different views of my back to start project. The software i am using deals with polgons that are mostly quad faced. The wireframe view is basically like a skeletal frame of the whole]]></description><link>https://ecency.com/@dean-mno/back-to-start-wireframe</link><guid isPermaLink="true">https://ecency.com/@dean-mno/back-to-start-wireframe</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Fri, 05 Oct 2018 21:01:30 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH7xpx5zgMtrZJf8rUpNVVv9Yd6tE9JURDBFyZxQnJYH7ZTQP8f22qqHW4mKBX6qrM1g9zckMSguaHT9wc9zeJwT32UcS1Jv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[THROWBACK ART]]></title><description><![CDATA[These artworks were done around 2011 or 2012; so i have been drawing for approximately 14 - 15 years now. And i am currently in University studying art(i have practically been studying art my whole life]]></description><link>https://ecency.com/@dean-mno/throwback-art</link><guid isPermaLink="true">https://ecency.com/@dean-mno/throwback-art</guid><category><![CDATA[painting]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Thu, 04 Oct 2018 15:04:15 GMT</pubDate><enclosure url="https://i.ecency.com/p/9vWp6aU4y8kwSZ9Gw15LFL3aMdhmgmBBFMpDJregpdP329So3cmhWzjSWgJUAg3f5z2ptQJSyc584RFdYhiNcZoV7HCLeUbPmoTQaPu8JGNvJZ1z6qoiKLSSeF1tY3Dy8PMGhWTrXih9d5Ka6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[BACK TO START II]]></title><description><![CDATA[I am currently making more additions to my back to start project. I have added a tree, cactus plants etc. Like i said in the previous post, this is just a test render, there is still much work to be done.]]></description><link>https://ecency.com/@dean-mno/back-to-start-ii</link><guid isPermaLink="true">https://ecency.com/@dean-mno/back-to-start-ii</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Thu, 04 Oct 2018 07:20:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/2r8F9rTBenJQfQgENfxADE6EVYabczqmSF5KeWefV5WL9WAo3LdQBuDRamgbtizdK6k53s9svzh9HUdoxfgyummWd4PCgiQoTALh5SpJ2rtj7veVfEY1GvGFy5kcxpdz6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[MY VERY FIRST DIGITAL PAINTING - FIRE]]></title><description><![CDATA[I can vividly remember when i bought my graphics tablet. I was so excited to try it out; i just picked a random picture of my gallery and painted it. My style of graphical painting is more of the traditional]]></description><link>https://ecency.com/@dean-mno/my-very-first-digital-painting-fire</link><guid isPermaLink="true">https://ecency.com/@dean-mno/my-very-first-digital-painting-fire</guid><category><![CDATA[painting]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Wed, 03 Oct 2018 08:14:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH81b8Ai5ZNKsZ9Ji58qWkZDcR3TNj6Ga92NEkP32UoXqU3ncGaVFFQaB3DQUjGWM25Zjju2rtNHSgH3Pu8Qpb5GiSyC41RG?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[BACK TO START]]></title><description><![CDATA[As it is, my animation dream is on hold for now; I need a new laptop that is more powerful than my current one.. So to while away time, am currently doing some landscape modelling.. So basically, am just]]></description><link>https://ecency.com/@dean-mno/back-to-start</link><guid isPermaLink="true">https://ecency.com/@dean-mno/back-to-start</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Tue, 02 Oct 2018 11:47:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/RGgukq5E6HBM2jscGd4Sszpv94XxHH2uqxMY9z21vaqHt34ig92zfemKZ53Pwnbr58pC7cg4U5FxBXJsrbYLDadrL1kZsTgj6B9PmwfiD3MRMi9tWbfYK6SqVzQNTsL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[MAYA CHRONICLES]]></title><description><![CDATA[We still on it... The journey so far has been tiring, frustrating, challenging, fun and on and on😪. i am currently practicing different cycles; walk, run, jump etc. With each practice, i get to understand]]></description><link>https://ecency.com/@dean-mno/maya-chronicles</link><guid isPermaLink="true">https://ecency.com/@dean-mno/maya-chronicles</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Mon, 17 Sep 2018 12:30:18 GMT</pubDate><enclosure url="https://i.ecency.com/p/qjrE4yyfw5pEPvDbJDzhdNXM7mjt1tbr2kM3X28F6SraZdgYu5TKeBnZvzjXfUMZuX3GsPyoN36SiMJukE1vJsKgZvDu5t7VgWwUXnogfgbDbpkYbTR7twJW?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[BEAUTIFUL AMALA]]></title><description><![CDATA[This is a graphics painting of my friend done during my spare time. It was done on my Huion graphics tablet. Just like any of the my digital illustration. The first step is usually to get a good sketch]]></description><link>https://ecency.com/@dean-mno/beautiful-amala</link><guid isPermaLink="true">https://ecency.com/@dean-mno/beautiful-amala</guid><category><![CDATA[painting]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Fri, 07 Sep 2018 11:29:39 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH81amna7UN63aXxaQngJo9vQ6qT3BhjV5pGxWHwJU9o7wCSQsTvThwdh5J1rTbKZUd2z9No26zUgvPMhPwfDt6qVbceGxLv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[MODELLING A DRUM]]></title><description><![CDATA[Of all the aspects of animation, I find modelling quite an interesting part; I find joy in perfectly arranging and tweaking stuff until it is in the final state much like drawing. So I decided to take]]></description><link>https://ecency.com/@dean-mno/modelling-a-drum</link><guid isPermaLink="true">https://ecency.com/@dean-mno/modelling-a-drum</guid><category><![CDATA[maya]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Thu, 06 Sep 2018 09:48:33 GMT</pubDate><enclosure url="https://i.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPPReJ4K9k1HTGa6bzwhmoMR2ZASogUgokvVzhbMi57oWSs1ZbHQrNYc39qDv53H9qXhqadG9Tk?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[AND MATHEMATICS WON'T LEAVE ME ALONE]]></title><description><![CDATA[As a child growing up, mathematics has always been a bane for me. At most, I am an average student with the subject. But there are some insurmountable mountains that I still struggle to climb within the]]></description><link>https://ecency.com/@dean-mno/and-mathematics-won-t-leave-me-alone</link><guid isPermaLink="true">https://ecency.com/@dean-mno/and-mathematics-won-t-leave-me-alone</guid><category><![CDATA[life]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Sun, 02 Sep 2018 21:57:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH7xaWnV8LVA3S77FmLqcfjYhD6DYGZNd47K5GgjRc7tzx5XUudogvEDgfQiznAoTmGyJ376GtWPxLTk5UovwDzix8ifhoUr?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[THE MAYA JOURNEY]]></title><description><![CDATA[So, this is just me writing a quick memoir about the journey so far. So it been three months now since I started learning the art of 3D Animation using Autodesk Maya. The process has been long, tedious]]></description><link>https://ecency.com/@dean-mno/the-maya-journey</link><guid isPermaLink="true">https://ecency.com/@dean-mno/the-maya-journey</guid><category><![CDATA[story]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Fri, 31 Aug 2018 07:47:24 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH814gphwbW5jsQiBMcigBHKjigixZroNBndSPz8674cDR2ycrUBhQ8iu2FJMnUMe8XGe6XH7xfbVewLN6zaxTtVuoubFtbQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[TEXTURING THE UVs]]></title><description><![CDATA[After the process of splitting the UVs and texturing the eyes, the next step is to texture the main body of the character. The process of texturing the character body is pretty simple; there are more than]]></description><link>https://ecency.com/@dean-mno/texturing-the-uvs</link><guid isPermaLink="true">https://ecency.com/@dean-mno/texturing-the-uvs</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Thu, 30 Aug 2018 11:27:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/D5zH9SyxCKd9GJ4T6rkBdeqZw1coQAaQyCUzUF4FozBvW7ZFAryvpDXN7ZHfj2gvMgmNQMNBxX8ziSwUS6GkiY527AmFkaaLMCD2Mfw5pFVRbb5PXzbWhZePDLixhMCnkhbPDg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[TEXTURING THE EYES]]></title><description><![CDATA[Unlike the UVs unwrapping process required for texturing the body of a character, such isn't needed in the process of texturing the eyes.(i would make a post on how to model the eyes later). In texturing]]></description><link>https://ecency.com/@dean-mno/texturing-the-eyes</link><guid isPermaLink="true">https://ecency.com/@dean-mno/texturing-the-eyes</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Tue, 28 Aug 2018 14:27:39 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH7yNfb888kVVxPzqzsQE2BFm7pSCAvN4QUkwjcqG9U4qoLxfdpPVEe5UDM9wDbazVGxaM1xhfLoswuqFKK6NATiN4bDLGTG?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[UNWRPAPING UV'S]]></title><description><![CDATA[In the process of creating a character; after modelling the whole body of the character, unwrapping UVs is usually the next step.(The rules aren't rigid tho). NOTE: i am skipping a lot of the technicalities,]]></description><link>https://ecency.com/@dean-mno/unwrpaping-uv-s</link><guid isPermaLink="true">https://ecency.com/@dean-mno/unwrpaping-uv-s</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Mon, 27 Aug 2018 12:27:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH7y67vWf6xV8rBQsfpd6FQp3xSBzG7yVpyY6UrVE5Mz3EcmWA1Kr9ca8NbDhhtx3n66WyNoR6tjDdRFigufhnPUR7TSdTbU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[MODELLING IS AN ART; THE STRUGGLE CONTINUES]]></title><description><![CDATA[Modelling in the 3d world basically creating the base mesh of the character. This is done by arranging the vertices in such a way that they go through a particular pattern. Before creating the character,]]></description><link>https://ecency.com/@dean-mno/modelling-is-an-art-the-struggle-continues</link><guid isPermaLink="true">https://ecency.com/@dean-mno/modelling-is-an-art-the-struggle-continues</guid><category><![CDATA[maya]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Fri, 17 Aug 2018 08:57:18 GMT</pubDate><enclosure url="https://i.ecency.com/p/JvFFVmatwWHRfvmtd53nmEJ94xpKydwmbSC5H5svBACH81UH6p9KrnKNMhMyA9MgcxZYCW7fNjx6aPz3JHqG5QDRohJQnDWoMsMDwogC3Sw63iMRxKZbMSJuVXiQcQ4m1tHXqa3XUJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[REFINING THE FINAL IMAGE]]></title><description><![CDATA[So, if you have been following my journey so far, you shouldn't be confused with this latest post. I decided to refine the ocean part of my landscape project. I felt the water was not reflective enough.]]></description><link>https://ecency.com/@dean-mno/refining-the-final-image</link><guid isPermaLink="true">https://ecency.com/@dean-mno/refining-the-final-image</guid><category><![CDATA[maya]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Mon, 06 Aug 2018 08:19:51 GMT</pubDate><enclosure url="https://i.ecency.com/p/2N61tyyncFaFVtpM8rCsJzDgecVMtkz4jpzBsszXjhqan9w2mXcPzDhvsr57pTNkFp8zpVrX5jYnpq4qwmtUEW9XJW2tcWfeRiz7WJsXnjbEGKq6NREsTQYjV1erXeQB8jaVcN2Crck6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[THE FINAL IMAGE WITH TEXTURE]]></title><description><![CDATA[For those who follow my page, I made a post of my latest project in Maya without the textures. So this post is showing the whole composition with it fully textured. Most of the texture were made using]]></description><link>https://ecency.com/@dean-mno/the-final-image-with-texture</link><guid isPermaLink="true">https://ecency.com/@dean-mno/the-final-image-with-texture</guid><category><![CDATA[maya]]></category><dc:creator><![CDATA[dean-mno]]></dc:creator><pubDate>Mon, 30 Jul 2018 12:03:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/6VvuHGsoU2QBt9MXeXNdDuyd4Bmd63j7zJymDTWgdcJjnzrwrZGKdBFGnRaaGohY4L7FG1FqcKG8Y8DavYqZ835msxbE81jacazfX3NFwVrfs2RDQP3tAfuzCbNWWz?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>