Costanza
@costanzaCrypto / Sports Betting / GambleFi / Play2Earn
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RE: SPS Governance Proposal - Hire @cryptomancer to Develop the Secret of Praetoria Land Expansion UPDATED
Exactly, the entire point to split leagues into Wild and Modern was to give new players an affordable entry point which is less complicated and overwhelming. The way it is right now though is that Wild
RE: SPS Governance Proposal - Hire @cryptomancer to Develop the Secret of Praetoria Land Expansion UPDATED
100%. The entire idea of land making it a complex game was a massive mistake and more of an unrealistic promise to get more $$$ from the pre-sale during the peak metaverse-land hype. They should pivot
RE: SPS Governance Proposal - Hire @cryptomancer to Develop the Secret of Praetoria Land Expansion UPDATED
I don't agree that Land is the equivalent of an old people's home! Exactly, the model now of endless printing of new cards while completely taking away the ability to actually have fun with existing older
RE: SPS Governance Proposal - Hire @cryptomancer to Develop the Secret of Praetoria Land Expansion UPDATED
100% agree, Land was mainly a cash grab based on optimistic promises and it has been dragging everything down for a long time. A pivot needs to be made to find another 'easy to implement' use case in the
RE: SPS Governance Proposal - Hire @cryptomancer to Develop the Secret of Praetoria Land Expansion UPDATED
What brings in new players in the Crypto world? Either price (SPS) going up and 'high earnings/returns' or a game that is actually super fun. The first is fully up to another totally irrational bull market
RE: SPS Governance Proposal - Hire @cryptomancer to Develop the Secret of Praetoria Land Expansion UPDATED
So there was a big pre-sale 4 years ago to develop land during the peak of the 'metaverse-land' crypto hype. This was followed by delays and announcements of extra costs to take from the value of plot
RE: Soulkeep has updated their REWARD Structure - not sure if this is for the better or not... time will tell.
The reward structure is still way too top-heavy and doesn't really give a proper incentive for players to level up. I would even it out so the average players get more rewards instead of a handful of players