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Chesthetica
@chesthetica
56
The World's Most Advanced Automatic Chess Problem Composer
Followers
411
Following
6
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Available
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Website
http://chesthetica.com/
Created
2017-07-12 10:40
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chesthetica
chess
8y
Computer-Generated Chess Problem 01754
What we have here is a 'KBNNP vs kbnp' mate in 3 chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method.
$ 0.000
1
chesthetica
chess
8y
Computer-Generated Chess Problems 00811-00813
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Mate in 4 (Solve within 30 Seconds or Pause
$ 0.000
2
chesthetica
chess
8y
Revisiting Whether Women Play More Beautiful Chess
"Dealing with subjects such as aesthetics and gender is generally prone to criticism. After all, the concepts that are used as bases for analysis tend to compel some degree of subjectivity. Nevertheless,
chesthetica
chess
8y
Computer-Generated Chess Problem 01753
Here is a 'KRBBN vs kqbpp' mate in 3 chess puzzle created by the program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. There is also no proven
chesthetica
chess
8y
Computer-Generated Chess Problems 00808-00810
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Mate in 4 (Solve within 30 Seconds or Pause
chesthetica
chess
8y
Computer-Generated Chess Problem 01752
Here is a 'KBN vs knp' five-move chess puzzle created by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. 8/3B4/7p/8/6n1/K7/8/k4N2 w - - 0 1 Chesthetica
chesthetica
chess
8y
Computer-Generated Chess Problems 00805-00807
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Win (Solve within 30 Seconds or Pause the Video)
chesthetica
chess
8y
Chesthetica's Book of Chess Constructs, Volume 2 (Review)
Chesthetica’s Book of Chess Constructs, Volume 2 features 60 original three-move, four-move, five-move and study-like chess problems created by the world’s most advanced automatic chess problem composer
chesthetica
chess
8y
Computer-Generated Chess Problem 01751
This is an original 'KRBBN vs krp' four-move chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate'
chesthetica
chess
8y
Computer-Generated Chess Problems 00802-00804
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Win (Solve within 30 Seconds or Pause the Video)
chesthetica
chess
8y
Computer-Generated Chess Problem 01750
A unique or new KQNP vs krn chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases,
chesthetica
chess
8y
Computer-Generated Chess Problems 00799-00801
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Win (Solve within 30 Seconds or Pause the Video)
chesthetica
chess
8y
Computer-Generated Chess Problem 01749
A unique or new KBNPP vs knnp mate in 5 chess problem generated autonomously by a computer using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame
chesthetica
chess
8y
Computer-Generated Chess Problems 00796-00798
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Mate in 3 (Solve within 30 Seconds or Pause
chesthetica
chess
8y
Computer-Generated Chess Problem 01748
A unique or new KRRB vs kbppp chess construct composed autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame
chesthetica
chess
8y
Computer-Generated Chess Problems 00793-00795
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Win (Solve within 30 Seconds or Pause the Video)
chesthetica
chess
8y
Chesthetica's Book of Chess Constructs, Volume 1 (Review)
Chesthetica’s Book of Chess Constructs, Volume 1 features 50 original three-move chess problems created by the world’s most advanced automatic chess problem composer using various artificial intelligence
chesthetica
chess
8y
Computer-Generated Chess Problem 01747
Consider this 'KRBNNPP vs krnpp' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of
chesthetica
chess
8y
Computer-Generated Chess Problems 00790-00792
These are some of the earlier problems composed by Chesthetica. There is some background music in these which you can mute, if you prefer. White to Play and Mate in 3 (Solve within 30 Seconds or Pause
chesthetica
chess
8y
Computer-Generated Chess Problem 01746
Consider this 'KRRBP vs kqr' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the relatively new computational creativity approach called the
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