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Chesthetica
@chesthetica
56
The World's Most Advanced Automatic Chess Problem Composer
Followers
411
Following
6
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Resource Credits
Available
Used
Website
http://chesthetica.com/
Created
2017-07-12 10:40
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chesthetica
chess
2020-06-14 11:21
Computer-Generated Chess Problem 02832
Contemplate this 'KQN vs krnnppp' three-move chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational
$ 0.021
4
chesthetica
chess
2020-06-13 10:42
Computer-Generated Chess Problem 02831
An original 'KQBNN vs kqrnppp' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate'
$ 0.239
4
chesthetica
chess
2020-06-13 01:00
Computer-Generated Chess Problem 02830
Here is a 'KQRBBNP vs kqrpp' #3 chess problem generated autonomously by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not use endgame
chesthetica
chess
2020-06-12 10:13
Computer-Generated Chess Problem 02829
Take a look at this 'KQRP vs kqbn' five-move chess problem generated autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The
chesthetica
chess
2020-06-11 10:38
Computer-Generated Chess Problem 02828
Here is a 'KQRRBNN vs kqnpp' #4 chess construct composed autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about
chesthetica
chess
2020-06-11 00:11
Computer-Generated Chess Problem 02827
Here is a new 'KQRBP vs kq' chess construct composed autonomously by Chesthetica using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning.
chesthetica
chess
2020-06-10 10:58
Computer-Generated Chess Problem 02826
Contemplate this 'KQRBN vs krr' mate in 4 chess problem generated by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind
chesthetica
chess
2020-06-09 10:17
Computer-Generated Chess Problem 02825
Published online for the first time, consider this KQRB vs kp chess problem generated autonomously by the prototype computer program, Chesthetica, using the relatively new computational creativity approach
chesthetica
chess
2020-06-08 23:32
Computer-Generated Chess Problem 02824
What we have here is a 'KRBBN vs krp' four-move chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the DSNS computational creativity
chesthetica
chess
2020-06-08 13:05
Computer-Generated Chess Problem 02823
Now, here we have a 'KRRNP vs knp' mate in 3 chess problem generated autonomously by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not
chesthetica
chess
2020-06-07 10:35
Computer-Generated Chess Problem 02822
Here is a new 'KRBNN vs knpp' chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity
chesthetica
chess
2020-06-07 00:45
Computer-Generated Chess Problem 02821
Now, this is a 'KQBBNNP vs kqp' chess problem generated autonomously by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning.
chesthetica
chess
2020-06-06 10:13
Computer-Generated Chess Problem 02820
Here is a 'KQR vs knp' #3 chess construct composed autonomously by the prototype computer program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine
chesthetica
chess
2020-06-05 10:08
Computer-Generated Chess Problem 02819
Here is a new 'KQRBNP vs krrbn' chess problem generated autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach.
chesthetica
chess
2020-06-05 01:40
Computer-Generated Chess Problem 02818
An original 'KQRRBN vs kqrnpp' five-move chess puzzle created by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the
chesthetica
chess
2020-06-04 10:42
Computer-Generated Chess Problem 02817
Now, here we have a 'KRRN vs kbb' three-move chess problem generated by a computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use
chesthetica
chess
2020-06-03 12:35
Computer-Generated Chess Problem 02816
This is an original 'KNNP vs kp' #3 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity
chesthetica
chess
2020-06-03 01:49
Computer-Generated Chess Problem 02815
Now, here we have a 'KQRBBN vs kbnp' mate in 4 chess puzzle created by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Chesthetica is
chesthetica
chess
2020-06-02 11:05
Computer-Generated Chess Problem 02814
Take a look at this 'KQB vs kbnp' four-move chess problem generated by the program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. Chesthetica is capable of
chesthetica
chess
2020-06-01 10:08
Computer-Generated Chess Problem 02813
Contemplate this 'KRNNPP vs kpp' chess problem generated by a computer using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning
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