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Chesthetica
@chesthetica
56
The World's Most Advanced Automatic Chess Problem Composer
Followers
411
Following
6
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Website
http://chesthetica.com/
Created
2017-07-12 10:40
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chesthetica
chess
7y
Computer-Generated Chess Problem 02132
Consider this 'KBNPPP vs kbbnnp' chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the 'DSNS' computational creativity approach which does not use any kind of machine
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chesthetica
chess
7y
Computer-Generated Chess Problem 02131
Now, this is a 'KQNN vs kbppp' chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. 8/8/6p1/1N6/8/p3pKN1/2k4b/7Q w - - 0
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chesthetica
chess
7y
Computer-Generated Chess Problem 02130
A new if not unique KBBNP vs kpppp mate in 5 chess problem generated by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is no known
chesthetica
chess
7y
Computer-Generated Chess Problem 02129
Here is a new 'KBBNNP vs knp' four-move chess problem generated autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity
chesthetica
chess
7y
Computer-Generated Chess Problem 02128
Here is a 'KPPP vs kn' #3 chess construct composed autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It
chesthetica
dtube
7y
Mate in 4 [KRRN vs krbnp] Explained (CGCP 00691)
I explain some of the features of this KRRN vs krbnp computer-generated chess problem by Chesthetica and why I find it interesting. Beginners and intermediate players, especially, may be able to learn
chesthetica
chess
7y
Computer-Generated Chess Problem 02127
Take a look at this 'KQRBB vs krrn' #4 chess problem generated autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't
chesthetica
chess
7y
Computer-Generated Chess Problem 02126
Contemplate this 'KBPPP vs kbn' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational
chesthetica
chess
7y
Computer-Generated Chess Problem 02125
What we have here is a 'KRBPPP vs krrp' #4 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the relatively new computational creativity approach called
chesthetica
chess
7y
Computer-Generated Chess Problem 02124
Now, here we have a 'KNNNPP vs kbpp' study-like chess problem generated autonomously by Chesthetica using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any
chesthetica
chess
7y
Computer-Generated Chess Problem 02123
Contemplate this 'KQBB vs kbppp' mate in 3 chess puzzle created by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind
chesthetica
chess
7y
Computer-Generated Chess Problem 02122
This is an original 'KQRBN vs kqrbb' mate in 5 chess problem generated by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame
chesthetica
dtube
7y
Mate in 5 [KRRBPP vs kqrpp] Explained (CGCP 00688)
Consider this KRRBPP vs kqrpp chess problem generated by the prototype computer program, Chesthetica. In this video, I explain why I find it interesting. Software: Analyze This (Pro) ▶️ DTube ▶️ IPFS
chesthetica
chess
7y
Computer-Generated Chess Problem 02121
A newly published and original KQRB vs kqqpp #5 chess puzzle created by a computer using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame
chesthetica
chess
7y
Computer-Generated Chess Problem 02120
Here is a new 'KRRBP vs kbpp' #3 chess construct composed autonomously by a computer using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep
chesthetica
chess
7y
Computer-Generated Chess Problem 02119
Now, this is a 'KRN vs kp' #5 chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational
chesthetica
chess
7y
Computer-Generated Chess Problem 02118
Take a look at this 'KQR vs kqrr' mate in 5 chess construct composed autonomously by Chesthetica using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning.
chesthetica
chess
7y
Computer-Generated Chess Problem 02117
Here is a 'KRRP vs kb' mate in 3 chess problem generated by a computer program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning.
chesthetica
chess
7y
Computer-Generated Chess Problem 02116
A 'KQRBNN vs kqrpppp' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of
chesthetica
dtube
7y
White to Play and Win [KQRBP vs kqrbnp] Explained (CGCP 00687)
Consider this KQRBP vs kqrbnp chess problem generated by the prototype computer program, Chesthetica. In this video, I explain why I find it interesting. Software: Analyze This (Pro) ▶️ DTube ▶️ IPFS
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