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Chesthetica
@chesthetica
56
The World's Most Advanced Automatic Chess Problem Composer
Followers
411
Following
6
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Website
http://chesthetica.com/
Created
2017-07-12 10:40
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chesthetica
chess
7y
Computer-Generated Chess Problem 02115
Here is a 'KQRB vs kqrnp' mate in 4 chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use
$ 0.000
0
chesthetica
chess
7y
Computer-Generated Chess Problem 02114
Now, this is a 'KRBPP vs krpp' mate in 4 chess construct composed autonomously by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use
$ 0.162
2
2
chesthetica
chess
7y
Computer-Generated Chess Problem 02113
Now, this is a 'KQBNN vs kqpp' mate in 5 chess construct composed autonomously by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not use
chesthetica
chess
7y
Computer-Generated Chess Problem 02112
A new if not unique KRB vs kbpp mate in 3 chess puzzle created by a computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any
chesthetica
chess
7y
Computer-Generated Chess Problem 02111
What we have here is a 'KQRB vs kqrbp' #5 chess problem generated autonomously by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame
chesthetica
chess
7y
Computer-Generated Chess Problem 02110
A new if not unique KQRBBPP vs kqrrn five-move chess problem generated autonomously by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity. There is no known
chesthetica
dtube
7y
White to Play and Draw [KBNNP vs krbnp] Explained (CGCP 00673)
Consider this KBNNP vs krbnp chess problem generated by the prototype computer program, Chesthetica. In this video, I explain why I find it interesting. Software: Analyze This (Pro) ▶️ DTube ▶️ IPFS
chesthetica
chess
7y
Computer-Generated Chess Problem 02109
Here is a new 'KQRBN vs krrp' three-move chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems
chesthetica
chess
7y
Computer-Generated Chess Problem 02108
Here is a new 'KRRNN vs kqrpp' four-move chess problem generated by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not
chesthetica
chess
7y
Computer-Generated Chess Problem 02107
Consider this 'KQB vs kbnp' mate in 3 chess problem generated autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach.
chesthetica
chess
7y
Computer-Generated Chess Problem 02106
Published online for the first time, consider this KRRBBPPP vs krnnppppp study-like chess problem generated by a computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational
chesthetica
chess
7y
Computer-Generated Chess Problem 02105
Here is a new 'KRBNN vs kpppp' mate in 4 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI,
chesthetica
chess
7y
Computer-Generated Chess Problem 02104
A newly published and original KRBN vs kpp mate in 5 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational
chesthetica
dtube
7y
White to Play and Draw [KBNNP vs krbnp] Explained (CGCP 00673)
Here we have a KBNNP vs krbnp computer-generated chess problem by Chesthetica, the world's most advanced automatic chess problem composer. Yes, it composes original chess problems that you can train with
chesthetica
chess
7y
Computer-Generated Chess Problem 02103
What we have here is a 'KRBN vs kp' four-move chess problem generated autonomously by the program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'.
chesthetica
chess
7y
Computer-Generated Chess Problem 02102
Now, here we have a 'KQBN vs knp' mate in 3 chess puzzle created by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use
chesthetica
chess
7y
Computer-Generated Chess Problem 02101
An original 'KBBPP vs kbnp' chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases,
chesthetica
chess
7y
Computer-Generated Chess Problem 02100
Consider this 'KRBB vs knppp' chess puzzle created by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning
chesthetica
chess
7y
Computer-Generated Chess Problem 02099
A new if not unique KRBBNN vs kqrn mate in 5 chess construct composed autonomously by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity.
chesthetica
chess
7y
Computer-Generated Chess Problem 02098
Here is a 'KBBNPPP vs kqnp' mate in 5 chess puzzle created by a computer using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise
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