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1y
True, it might be far-fetched at the moment. Balancing is hard and constant acting, the team is definitely working on it with all the changes we’re seeing lately.
I was thinking more about finding balance between the game, community, and economy. Marketing, to me, is more of a tool to leverage or amplify those pillars once they’re aligned.
Or are you thinking of more things that are tight to success of a game?
RE: Are We Gamers?