<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 27 Aug 2026 17:28:42 GMT</lastBuildDate><atom:link href="https://ecency.com/@babycypher/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[If Extraction Is Bad, Why Make the Game Extractable?]]></title><description><![CDATA[I've been reading discussions about scholars in Splinterlands, and one argument keeps coming up that I don't really understand. The basic complaint seems to be that scholars enter different game modes,]]></description><link>https://ecency.com/@babycypher/if-extraction-is-bad-why-make-the-game-extractable</link><guid isPermaLink="true">https://ecency.com/@babycypher/if-extraction-is-bad-why-make-the-game-extractable</guid><category><![CDATA[splinterlands]]></category><dc:creator><![CDATA[babycypher]]></dc:creator><pubDate>Sat, 22 Aug 2026 05:32:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/k75bsZMwYNu2L3iBMXq5y7xeiy1isFJsZxnMZSXuXEsxe4ee1cUkGyPJ7eg9kVUNWzcHGcGT3EqDcLLCbUHSsScxbh51BDyzAvDpAZ2hiAU1VkaG13dKCo5369FhUExdcAoanj8UXvESR2VrpWjtWNmJ3SBdS38Jr?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>