<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>https://ecency.com</link><image><url>https://ecency.com/logo512.png</url><title>RSS Feed</title><link>https://ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Mon, 21 Sep 2026 14:27:03 GMT</lastBuildDate><atom:link href="https://ecency.com/@acstriker/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[A casual first revisit to Zelda Phantom Hourglass (NDS) after many years [ENG/ESP]]]></title><description><![CDATA[As usual, the idea of trying this one again basically came to my head spontaneously just like Mario Party DS. But while I never completed PH like I did MPDS, there's obviously a lot more to cover (and]]></description><link>https://ecency.com/@acstriker/a-casual-first-revisit-to-zelda-phantom-hourglass-nds-after-many-years-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/a-casual-first-revisit-to-zelda-phantom-hourglass-nds-after-many-years-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Fri, 18 Sep 2026 14:49:03 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkA7yDJfFYAgSW3ey4bv8cyZGEMqiV8NSmVy4eJUgNvQFwXeyoC3zDt7B5T1kn6FUtWDVG2UyBwypdW4fiwgx6sY7S9K7S3E3NN?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Taking a first look at Mega Man Battle Network (GBA) [ENG/ESP]]]></title><description><![CDATA[I'm no stranger to the Mega Man franchise, especially not when my brothers had a copy of Zero 4 and ZX each - and this even somewhat applies to the Battle Network games as they also had a game from the]]></description><link>https://ecency.com/@acstriker/taking-a-first-look-at-mega-man-battle-network-gba-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/taking-a-first-look-at-mega-man-battle-network-gba-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Mon, 14 Sep 2026 01:12:48 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkBGwsjciphyGPb9jFxCeLhC3nBKrrR1HjinspL5Sdn7WNkysx3SwVE7ZQ9ZG9qtVBotQe3grthCxz33dCWGqU5VFDdk3XYK7YA?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Looking back at Mario Party DS: The plumber's first proper party on a portable [ENG/ESP]]]></title><description><![CDATA[I was thinking on covering a different game made for portables, but as Mario Party DS's existence came to my head out of nowhere recently, I thought it would be better now than never to talk about it same]]></description><link>https://ecency.com/@acstriker/looking-back-at-mario-party-ds-the-plumbers-first-proper-party-on-a-portable-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/looking-back-at-mario-party-ds-the-plumbers-first-proper-party-on-a-portable-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Wed, 09 Sep 2026 23:58:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkB6GWg8CcfRTEuhFA6Y68hLdkSUVnktqgxU78dL66LeY2M2wSLVg1r4wJZKgzM9znCJefR959vR1GbLW4MqEQq4zRvdEE9dx1k?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Mario Party 8 - Hudson Soft's last shot at the plumber's party franchise [ENG/ESP]]]></title><description><![CDATA[Mario Party 8 is an oddball for many reasons, between the more "realistic" style for the enviroments (which makes the otherwise normal Mario characters look funny) and having a lot of minigames]]></description><link>https://ecency.com/@acstriker/mario-party-8-hudson-softs-last-shot-at-the-plumbers-party-franchise-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/mario-party-8-hudson-softs-last-shot-at-the-plumbers-party-franchise-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Sun, 06 Sep 2026 17:07:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/FUkUE5bzkAZT3HzV5tJDiU2ik81PCd4JCyhWnRcDN8XJsVFY3UNB8DCQrYQLLHFu95vXZ1hdvk8sX1z1iFfcN2cyW89iUejXBprLVANevd6FAfrAnQMxfBjTVqbFnjARbfuqShT5a9uQuAw7UopTPRiqkc2xQdeb66UE?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Wii Play - A small but neat package of minigames...some better than others [ENG/ESP]]]></title><description><![CDATA[Wii Play is kind of an odd title when it sits next to the classic Wii Sports game and even the later released Wii Party (even if not exactly as beloved as the Mario Party games), as it is a mix of different]]></description><link>https://ecency.com/@acstriker/wii-play-a-small-but-neat-package-of-minigamessome-better-than-others-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/wii-play-a-small-but-neat-package-of-minigamessome-better-than-others-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Thu, 03 Sep 2026 06:57:27 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGk9uaSLdgLTg86kfEmZReG1tTRTeoshkirDbDgvwDFYTX3fNcpoQ1pREbUMXGNABZKsABNsRnL5fVjDF24MbLsfor1D6i4cj3pS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Bubble Ghost (Game Boy) - A little game about blowing a bubble through an annoying amount of spikes [ENG/ESP]]]></title><description><![CDATA[Well, ain't that one funny tin that somewhat sums it up, don't you think? So...I basically know this game from a bootleg 11-in-1 GBA cartridge I had as a kid. That's the backstory. And what the game is]]></description><link>https://ecency.com/@acstriker/bubble-ghost-game-boy-a-little-game-about-blowing-a-bubble-through-an-annoying-amount-of-spikes-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/bubble-ghost-game-boy-a-little-game-about-blowing-a-bubble-through-an-annoying-amount-of-spikes-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Thu, 27 Aug 2026 20:30:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkA8fuu8pT2mS94Y3DrB6XhNabpTvzWbZP3ceP5Vy4Lm1tF9ncQYx6nrpD8uDCtRwHhSfbYbYGVLG36f9yELbE1VaXb21cPzBZQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Taking a first look at Mario and Luigi Partners in Time (NDS) [ENG/ESP]]]></title><description><![CDATA[While Superstar Saga was an one-game wonder on the Game Boy Advance as the Nintendo DS approached, it was a quite well performing one, so it makes sense that a sequel, let alone two, would bless the dual]]></description><link>https://ecency.com/@acstriker/taking-a-first-look-at-mario-and-luigi-partners-in-time-nds-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/taking-a-first-look-at-mario-and-luigi-partners-in-time-nds-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Sun, 23 Aug 2026 05:24:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqNHfbzL6km8gjFudm5wpMD9oFQAwV99D83ToLWBeqNcYA9ob7ZLFt6bfSgQg5pDfPrXehzukMmJyPqMo4dSC5T23if4oSLX8e5FYFwScNoLj2Ji?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Time Crisis 5 (Arcade) - The explosive final mission of the VSSE agents...so far [ENG/ESP]]]></title><description><![CDATA[While both Time Crisis and House of the Dead saw their last home releases of new titles on the PS3 (both of them, both of which also being the "fourth" entries), they also had arcade only sequels]]></description><link>https://ecency.com/@acstriker/time-crisis-5-arcade-the-explosive-final-mission-of-the-vsse-agentsso-far-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/time-crisis-5-arcade-the-explosive-final-mission-of-the-vsse-agentsso-far-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Thu, 13 Aug 2026 15:25:00 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkAhTTJg87drChKt4LizkG26NpvYP1mTPjU57wRE6KEETsdRwUNNXpSTApgcgzznX9hURaheXbpu6GNGLaiJ932orQagPfqP44W?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Time Crisis 3 - Bigger, bolder, and better armed, but on a way tougher mission [ENG/ESP]]]></title><description><![CDATA[Time Crisis 3 changes quite a few things in tone and gameplay, which can be owed to how the sequel already had stepped up the scale by allowing co-op through separate screens, while also adding scores]]></description><link>https://ecency.com/@acstriker/time-crisis-3-bigger-bolder-and-better-armed-but-on-a-way-tougher-mission-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/time-crisis-3-bigger-bolder-and-better-armed-but-on-a-way-tougher-mission-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Fri, 07 Aug 2026 21:30:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkB53CJpCnz5SWenwiiW3uCpZcrtoLaXFFR6fNKGotyYUjVFFPjioRsUYqkxsLUquyKcKHVXjtuFGX8uvmnN9TQHcERBEMujgs8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The House of the Dead Remake - The good and the bad from remaking a beloved light gun shooter from scratch [ENG/ESP]]]></title><description><![CDATA[The good is that it is basically one of the few light-gun games that are available in modern platforms to this day. Although unfortunately it might also be a case for some to make about why they are no]]></description><link>https://ecency.com/@acstriker/the-house-of-the-dead-remake-the-good-and-the-bad-from-remaking-a-beloved-light-gun-shooter-from-scratch-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/the-house-of-the-dead-remake-the-good-and-the-bad-from-remaking-a-beloved-light-gun-shooter-from-scratch-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Mon, 03 Aug 2026 00:57:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkA7SjjGBymFcvPUEdVX6Y9q8HE2SpSQV6V73DR77hi4f76Z6XXqUfZ7c8sYFgFufQU4wm9uZPCAfSMtVgXuuvyLp1rjszmEN3Q?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The House of the Dead 3 - Still the usual zombie apocalypse, but with shotguns and stage selecting [ENG/ESP]]]></title><description><![CDATA[To think that this somehow was the most recent arcade port from the HOTD series for a decade until the first HOTD Remake arrived in 2022 - putting aside how mixed the results and reception on that one]]></description><link>https://ecency.com/@acstriker/the-house-of-the-dead-3-still-the-usual-zombie-apocalypse-but-with-shotguns-and-stage-selecting-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/the-house-of-the-dead-3-still-the-usual-zombie-apocalypse-but-with-shotguns-and-stage-selecting-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Wed, 29 Jul 2026 19:07:00 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkA9WdseKXVEJ6Fhcas5v37LhqTgH8wzNPdqMRmS9Ze2iVzJ3mo423ZNsUAsjPu99GgX9fM3pfkKsLyLWVhrtEbzTLT3559Zr3G?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Virtua Cop 1 + 2 (Arcade/Saturn/PS2) - SEGA's first big 3D light-gun shooters [ENG/ESP]]]></title><description><![CDATA[Another double feature since both games are fairly similar in premise, with the differences being mainly down to path choice in the second game, presentation, and some extras depending of the version of]]></description><link>https://ecency.com/@acstriker/virtua-cop-1--2-arcadesaturnps2-segas-first-big-3d-light-gun-shooters-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/virtua-cop-1--2-arcadesaturnps2-segas-first-big-3d-light-gun-shooters-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Sun, 26 Jul 2026 19:49:45 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqNHfbzL6km8gjFudkxJ35yAcLzZJQK5KKTS9qTUJw7x24AaDkGoUkppuUYWoAWgrnCUZTQxhV6HDZpP5PCMCJXeFuUmARvK4Wpa3yesTbLprevz?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Dual DS feature: Rhythm Heaven & Professor Layton [ENG/ESP]]]></title><description><![CDATA[Two types of gameplay in one console, very different yet unique for what they do on the Nintendo DS even if these didn't necessarily need to use touch screens. On one hand, Rhythm Heaven is a rhythm game]]></description><link>https://ecency.com/@acstriker/dual-ds-feature-rhythm-heaven-and-professor-layton-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/dual-ds-feature-rhythm-heaven-and-professor-layton-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Fri, 24 Jul 2026 23:02:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGknyf9nE5BS4TmQhW2gVykM9kRnuksqCUXfJHzNDj3n7fsDRa3wHxsRLkaKEp57jDVfsyA2VoH3q5dz885hbku8kVusB5DRG53C?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Trying out Mario & Luigi Superstar Saga - A compact adventure where you control both plumbers [ENG/ESP]]]></title><description><![CDATA[If Super Mario RPG was Square's shot at making a Mario-styled RPG with their knowledge, and Paper Mario had Nintendo task Intelligent Systems (from Fire Emblem Fame) with the mission of making something]]></description><link>https://ecency.com/@acstriker/trying-out-mario-and-luigi-superstar-saga-a-compact-adventure-where-you-control-both-plumbers-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/trying-out-mario-and-luigi-superstar-saga-a-compact-adventure-where-you-control-both-plumbers-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Mon, 20 Jul 2026 14:18:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkAtBYiJ1f656Hy1Ht6eqi2aQSnsUm1HncZK1dRPEAhdS4jd6Bj3ZcR1Yh8gDEnjdjpUDLz1M4sKWsWoo68uKiiXsJqjUv4SPne?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Contra Operation Galuga - When the legendary soldiers finally returned to sidescroller action [ENG/ESP]]]></title><description><![CDATA[I'm suprised I didn't talk about this one before when I can tell you I have completed it with my brother last year or so, probably because around that time it must have been sandwiched between other co-op]]></description><link>https://ecency.com/@acstriker/contra-operation-galuga-when-the-legendary-soldiers-finally-returned-to-sidescroller-action-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/contra-operation-galuga-when-the-legendary-soldiers-finally-returned-to-sidescroller-action-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Mon, 13 Jul 2026 01:23:48 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkAh1b6cUfXZJwhKiftMcmhFekzN1aBVPiyRpa3teHeEnsMbMBJGdKsQvP3Vm36K6xCTnqUgDFYKUiQDvBHKGHMizQAExRDbZ82?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Trying out Sonic X Shadow Generations: A previous gem and a brand new challenge in one single package [ENG/ESP]]]></title><description><![CDATA[To think that Sonic Team would try a new boost-style game through a two-in-one deal including a new port of Sonic Generations is something that people wouldn't have thought of many years ago, but is sure]]></description><link>https://ecency.com/@acstriker/trying-out-sonic-x-shadow-generations-a-previous-gem-and-a-brand-new-challenge-in-one-single-package-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/trying-out-sonic-x-shadow-generations-a-previous-gem-and-a-brand-new-challenge-in-one-single-package-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Sat, 11 Jul 2026 01:51:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkA7SporfmF7p9M3xN3FdbL7LeMmoNXPbgFTRpr94jUYkvYBSNU6VH6AKyxkWTcCPcPRN8XBPsnL3NEfmDrQQX1vM9jeKtrwjvW?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Yoshi's Story (N64) - The adorable but unconventional sequel to Yoshi's Island [ENG/ESP]]]></title><description><![CDATA[I definitely have to go and play Yoshi's Island start to end one day... But oh well, in the meantime, I decided to revisit the first game I actually ever played that starred the titular dinosaur, as fate]]></description><link>https://ecency.com/@acstriker/yoshis-story-n64-the-adorable-but-unconventional-sequel-to-yoshis-island-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/yoshis-story-n64-the-adorable-but-unconventional-sequel-to-yoshis-island-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Tue, 07 Jul 2026 18:15:03 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqNHfbzL6km8gjFudm77KsK9moykS7b3VhiovaQ13NGYvNZXo1xDze66vfG8nuVjn82XkTZxcnReoEEHzSfdZuD6GVVC89tnp9J9uzFGK44gdpmc?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Thrill Drive - The darker, arcade only racer that inspired Burnout [ENG/ESP]]]></title><description><![CDATA[I've already talked about Thrill Drive at one point though, specifically Thrill Drive 3 as it was the easiest (relatively) to get running. But as I got a chance to try the first game proper, I felt like]]></description><link>https://ecency.com/@acstriker/thrill-drive-the-darker-arcade-only-racer-that-inspired-burnout-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/thrill-drive-the-darker-arcade-only-racer-that-inspired-burnout-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Sun, 28 Jun 2026 17:17:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqNHfbzL6km8gjFudqw92Y47WubsFAESK2CErLL8FXPv1ZLDs7m8TNU4oZAR9kehCz5eTZ9wGBw9qouyNgtJ1CcFus43w4Xmm5JRV8EmdeeXMqhx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Crisis Zone (PS2) - The Time Crisis spinoff where you destroy everything with a machinegun [ENG/ESP]]]></title><description><![CDATA[If Time Crisis games are action movies about two agents busting in alone against a whole enemy army (or one in the case of TC1), Crisis Zone is an action movie where you instead take care of a SWAT-esque]]></description><link>https://ecency.com/@acstriker/crisis-zone-ps2-the-time-crisis-spinoff-where-you-destroy-everything-with-a-machinegun-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/crisis-zone-ps2-the-time-crisis-spinoff-where-you-destroy-everything-with-a-machinegun-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Thu, 25 Jun 2026 17:07:15 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGkAj3QcHmykm3yuhkpNs77B7RSjEs1VT4c3ib85H6Q6KFn8d9Gp7arFw1GJYqtS1UAj6rhCGp95bRvwMUm6cVy7aZCDcMuN9ycA?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Time Crisis II - More lightgun action with double the guns and double the crisis [ENG/ESP]]]></title><description><![CDATA[It is interesting to look back at how Namco found a way to make something new out of a Time Crisis sequel. As Time Crisis 1 did the idea of taking cover to avoid fire (and a time limit per screen for you]]></description><link>https://ecency.com/@acstriker/time-crisis-ii-more-lightgun-action-with-double-the-guns-and-double-the-crisis-engesp</link><guid isPermaLink="true">https://ecency.com/@acstriker/time-crisis-ii-more-lightgun-action-with-double-the-guns-and-double-the-crisis-engesp</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Sun, 21 Jun 2026 13:44:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqNHfbzL6km8gjFudkgG6earGpr1QPbXA35tVaCyKWVANVWY18gdZ6JbthWeJe8iZbWurQGBTvFeyrHDUECvefdU69xTEN6e4ihqT1EQuXDh7pFp?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>